SKU: 63265430482

CD - Barbara Thompson's Paraphernalia - Never Say Goodbye

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CD - Barbara Thompson's Paraphernalia - Never Say Goodbye1CD Import In the aesthetic sense, Barbara Thompson was never a revolutionary. She didn't develop any new style, attitude or concept. But that was so never her intention. She was more concerned with breaking up the men amongst themselves" mood and to draw her audience more deeply into her music than was usual in the eccentric Jazz of the 70s. Her trademark was gripping, inviting, but not compromising Jazz Rock. She ridded her Jazz of all reservations.

1CD - Import

In the aesthetic sense, Barbara Thompson was never a revolutionary. She didn't develop any new style, attitude or concept. But that was so never her intention. She was more concerned with breaking up the „men-amongst-themselves" mood and to draw her audience more deeply into her music than was usual in the eccentric Jazz of the 70s. Her trademark was gripping, inviting, but not compromising Jazz Rock.

She ridded her Jazz of all reservations. Her unflinching openness made it all the easier for her to integrate all imaginable genres into her music, whether Classical, Pop or World Music, and to move light-footedly between the various contradictory schools and epochs of Jazz, without ever having to resort to programmatic thinking or logos. In that she brought that together, which was excluded elsewhere, she completed & refined on the ideas of her more experimental contemporaries.

But in contrast to many of her male colleagues, Barbara Thompson found acceptance where Jazz normally didn't have a chance. She broke with the American pattern early. She didn't necessarily explore new terrain in European Jazz, but she did give it a new face, from which it still profits today. From the very beginning, she cultivated a language which promised to be timeless & which could adopt the most diverse styles without distorting them. As such her compositions, ornamental, rich in arabesques & in which the not at all soft sound of the saxophone remains organic and leads back into the ensemble, have not lost their hypnotic fire. "

The album features two well known standards written by my favourite jazz artists, John Coltrane & Benny Golson. The arrangements were great fun, especially 'Giant Steps' with Jon's driving drums leading the way. 'Living in the Fast Lane' was originally composed as a three movement concerto for big band. It has been broadcast by different ensembles several times since & I couldn't resist taking one step further, and with the help of Pete Lemer, re-arranging it"

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SKU: 63265430482

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Arch Stanton
Alexandria, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Massapequa, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
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Justin Horner
Cuba, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Scrawller on da Waller
Battle Creek, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Charlottesville, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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