SKU: 43535687766

Professor Evil and the Citadel of Time

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Description

Professor Evil and the Citadel of TimeProfessor Evil owns a time machine, and he's been ripping off all the best historical items from times both past and future. Your team has been charged with confiscating these items and returning them to their proper locations in time, so you now need to infiltrate the mansion and abscond with four items before Prof. Evil can secrete four of them in locations inaccessible to you. Thankfully the old soul is a bit daft and won't evaporate you should he

Professor Evil owns a time machine, and he's been ripping off all the best historical items from times both past and future. Your team has been charged with confiscating these items and returning them to their proper locations in time, so you now need to infiltrate the mansion and abscond with four items before Prof. Evil can secrete four of them in locations inaccessible to you. Thankfully the old soul is a bit daft and won't evaporate you should he catch you lurking through the mansion, but simply scoot you out the front door where he'll forget about you immediately.

On a turn, you first draw and reveal two cards from your tiny deck, then keep one of the cards based on what you think will help you this turn. You then take three actions, such as open a door in the room you're in, move from a room (or outside) to another room (assuming the door is open), disable a trap, or grab a treasure; using a card isn't an action unless it says otherwise. You can repeat actions as desired or needed, but you can't enter a room with Prof. Evil and you can't exit the house on your own (in order to run across the grounds to another window) once you enter. You're now committed to grabbing those treasures!

After you finish your turn, Prof. Evil now moves, but again he's not all there, so he doesn't necessarily move in a logical manner. To move him, you roll three dice: One die advances the secondary Prof. Evil figure on the clock on the board either five or ten minutes; the other two determine where Prof. Evil moves and how far. What's more, as he walks through rooms, he closes the doors through which he travels and reactivates any inactive traps he encounters. If you roll a blue and a 1, for example, he moves through the blue doorway into the next adjacent room; a red and a 3 will move him through three rooms, walking through the red doorway each time. A color and a particular signal will teleport him immediately to the treasure bearing the same colored marker.

Let's look at these treasures in more detail: Each treasure shows a time value and one or more traps on it. Three treasures are placed on the board, then a blue, red and green token are placed on the treasures, with a matching blue, red and green token placed on the game board clock on the time matching what's on the treasure. The Magna Carta might say 45 minutes, for example, and after placing a blue token on the Magna Carta, you place a blue token on the clock 45 minutes away from where the Prof. Evil figure is located. If Prof. Evil moves onto this token on the clock, then that treasure is lost — and if you lose four treasures, then you've lost the game. Remove it from play and replace it with a new treasure, marking the proper time on the clock.

Note that you can't just grab a treasure, however. Professor Evil can't be in the same room (of course), but you also must ensure that all the traps shown on the treasure are currently deactivated. The game board starts with eight traps on it — half active, half not — and you'll play tug-of-war with Professor Evil over keeping them in this status. Collect a treasure, and a new one will be added to the game board; collect four treasures before Prof. Evil does, and you all win Professor Evil and The Citadel of Time.

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SKU: 43535687766

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4.7 ★★★★★
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James
Alexandria, US
★★★★★ 5
Almost indestructible would recommend
I have owned the Monster K9 Indestructible Ball for one and a half years, and it has proven to be the most durable ball I have used for my German Shepherd. Out of all the balls we have tried, this one has lasted the longest under frequent, heavy chewing. Although my dog has finally managed to chew through it, I remain very satisfied with the product’s overall longevity and performance. I would definitely recommend purchasing this ball to other dog owners, especially those with strong chewers. It has provided exceptional play value over an extended period of time. One area for improvement is the warranty process. While the product advertising mentions a free replacement, there is no clear guidance on how to submit a claim, and I found it difficult to locate that information. Providing straightforward instructions for warranty claims would enhance the overall customer experience. Overall, this is a high-quality, long-lasting ball that I would recommend, particularly for large or powerful dogs.
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Reviewed in the United States on February 3, 2026
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Verified Purchase
T-gal
Cuba, US
★★★★★ 5
So far, so good!
Finally! A toy my 55 pound, 18 month old puppy hasn’t destroyed in minutes, and one she actually LOVES playing with. It has a really cool bounce and she loves chasing it and it’s easy for her to grab and run back to me with. So glad it wasn’t another waste of money. My only suggestions are to make this in a fun color other than black, and to make other just as strong toys besides a donut (she already has 2 other donuts from different companies which surprisingly have weathered her jaws) and add a squeaker to one of these ultra strong toys. More than chasing the ball, she loves squeaking!
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Reviewed in the United States on May 8, 2026
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Verified Purchase
Melissa j
Omaha, US
★★★★★ 5
10/10 Great game changer for aggressive chewers
After a scary experience where our Doberman ingested part of a toy and needed emergency surgery, we had to get rid of all plush toys and small balls in our house. Replacing everything felt overwhelming. This ball has been fantastic. It’s truly built for aggressive chewers and holds up incredibly well. It’s perfect for fetch, strong enough for tug-of-war, and the bounce is excellent, which keeps our dog fully engaged during self-play when he’s entertaining himself. That unpredictable bounce makes it exciting without being unsafe. Most importantly, it gives us peace of mind. No shredding, no chunks coming off, no felt cover and constant worry about ingestion. Since having to replace all of his previous toys and balls, this one has stood out as the best by far. If you have a large, powerful dog—especially a Doberman—or a dog who destroys toys quickly, this is a must-have. Durable, safe, and genuinely fun. 10/10, highly recommend.
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Reviewed in the United States on January 21, 2026
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Verified Purchase
Crystal Knapp
Fort Morgan, US
★★★★★ 5
Finally, a sturdy oversized ball my boy can't destroy! And can pick up easily
This is just wonderful! My dog has destroyed all other balls! I think this is finally one he cannot destroy. And I love the holes so he can pick it up and throw it himself. LOL. And it BOUNCES, bringing him endless joy and skill in catching it. Cause you don't know which way it will bounce off the ground. Oversize was just right for him. Glad to have found this great sturdy ball.
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Reviewed in the United States on April 29, 2026
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Verified Purchase
Kristi V.
Houston, US
★★★★★ 4
Almost perfect...upraised logo should be left off
This toy is great for relentless chewers with strong jaws! It would be almost perfect if it didn't have a "K9" logo in raised rubber on it. That is the place that my aggressive chewer shepherd/bulldog mix focuses on and is able to get small chunks off. Without that logo, he would chew the ball more evenly, instead of fixating on that one spot. He loves this ball and has chewed on it for about an hour off & on each of the 11 days he has had it. Although it is very durable so far, the flaw is the upraised logo.
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Reviewed in the United States on January 22, 2026

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